Game Production project for school. Intent was to create a fully playable, low poly game in 4 weeks time. All assets shown here were created by me. All other assets seen in the videos were created by Peter Gomez.
Project Breakdown -
Week 1 - Meet design team, discuss what's needed, wanted, and possible. Begin blocking out meshes.
Week 2 - Finish blockouts, add finishing details to meshes, begin UI, discuss color palette.
Week 3 - Finish UI, finalize color palette and begin texturing.
Week 4 - Finish anything left over from the previous 3 weeks. Add final touches and finishing polish.
TEAM MEMBERS
Designers -
Trevonne Scott - https://www.trescottgamedesign.com/
Brianna Ruffin
Nicholas Walton - https://nickpw1997.wixsite.com/eportfolio
Michael Nakamura
Tyrell Little
Robert White
Artists-
Harry Holton III
Peter Gomez - https://www.artstation.com/artwork/YaAX86
Week 4 Art Progress Demo